Bookings and scheduling
Slots, capacity, reminders and the rules that make them hard.
We take on a small number of systems and stay with them. The engineers who build your software are the ones who answer when it needs attention.
A typical first release takes three to five months.
We sit with the people who do the work, map the process and write down what the first release must do.
A clickable prototype tested with five to ten users, and a fixed price for the first release.
Built in two-week cycles, used by a pilot team from the first cycle, then rolled out site by site.
Hosting, on-call and a monthly release of improvements, on a yearly contract you can end with three months' notice.
The kinds of systems we know well.
Slots, capacity, reminders and the rules that make them hard.
Depots, routes, scanning and the paperwork around them.
Replacing the spreadsheet that five departments edit at once.
A short call is enough to tell whether we are the right studio for it. We reply within two working days.